Let’s be honest—whenever Sony announces a new State of Play, the entire gaming community tunes in with sky-high expectations. And on June 4, 2025, PlayStation didn’t exactly disappoint. From fresh reveals to long-awaited sequels, there was a lot to process.
If you missed it (or just want a clearer breakdown of what was shown), here’s everything worth knowing about the June edition of State of Play—without the fluff, and written like you’d talk about it with friends.
What Is State of Play, Exactly?
For the uninitiated: State of Play is Sony’s semi-regular digital showcase where they pull back the curtain on upcoming PS5 games, hardware tweaks, DLC drops, and other updates.
Think of it like Nintendo Direct—but with more dramatic music and way more slow-motion sword fighting.
These showcases usually run around 30–45 minutes. This one clocked in at just over 40 and was streamed globally on YouTube, Twitch, and of course, the PlayStation Blog.
The Big Stuff
Here’s a breakdown of the stuff that actually made fans cheer—or at least double-take.
Ghost of Yōtei – A Spiritual Successor to Tsushima?

Sucker Punch has been real quiet for a while, and now we know why. Their next title, Ghost of Yōtei, looks like it could be the next big open-world samurai experience.
This one shifts the setting to northern Japan and introduces a fresh lead character (no Jin Sakai this time). From the short gameplay slice shown, it seems like a deeper, grittier experience—stealth mechanics got an upgrade, and the weather system now actually affects combat strategy.
Release window: Spring 2026
First impressions: Definitely more grounded. Looks beautiful, too.
Horizon Zero Dawn Remastered – Again?

Yes, really. Horizon is getting another polish—this time, it’s a proper remaster. Not just better textures slapped on top, but re-recorded dialogue, upgraded animations, and rebuilt lighting to take full advantage of the PS5’s power.
Coming: October 31, 2025
What’s new:
- Fully optimised for 4K/60fps on PS5
- PC release with ultrawide support
- Refreshed facial animations (finally!)
It’s probably going to divide fans. Some will see this as unnecessary. Others? Can’t wait.
LEGO Horizon Adventures – Wait, What?
This was a curveball. LEGO Horizon Adventures turns the world of Aloy into a blocky, light-hearted playground. It’s charming, weirdly nostalgic, and likely aimed at younger players.
Launch date: November 14, 2025
Coming to: PS5, PC, and… Nintendo Switch?
Yeah. That’s a thing now.
Monster Hunter Wilds – Looking Massive
Capcom showed off a pretty wild gameplay trailer for Monster Hunter Wilds, and the community is already buzzing. Big monsters. Bigger biomes. And now…biome transformations mid-hunt?
Highlights:
- Mount combat (!)
- Real-time environment shifts
- Seasonal migration for creatures
Releases: February 28, 2026
Oh, and PS5 gets exclusive early-access gear.
PlayStation 5 Pro – Confirmed in State of Play
After months of rumours and “leaked” renders, Sony finally revealed the PS5 Pro, dropping in November 2025.
Specs include:
- 30% more GPU horsepower
- AI-based rendering tech
- Larger SSD (2TB) and quieter fans
This isn’t just a cosmetic refresh. It’s a mid-gen leap with actual horsepower behind it.
Also: limited edition “Midnight Black” versions will be available.
Alan Wake 2: The Lake House DLC
Remedy Entertainment’s creepy universe gets even weirder with a new chapter called The Lake House.
From what we saw, this DLC leans hard into surreal horror. Expect mind-bending visuals and some intense narrative twists.
Coming: August 2025
Dragon Age: The Veilguard – Finally, Something Real
For Dragon Age fans, this was huge. The new story trailer for The Veilguard finally gave us a real peek at the world, characters, and conflict.
It’s still very much BioWare—choices matter, lore is deep, and familiar faces like Varric are back.
Launch window: Early 2026
If you’re a lore nerd, you’ll be obsessing over frame-by-frame breakdowns all week.
Stellar Blade x NieR: Automata DLC
Now this was unexpected—and cool. Stellar Blade is getting a DLC crossover with NieR: Automata, bringing 2B and A2 into the fray.
It’s flashy, cyberpunk-y, and full of boss fights. Whether you’ve played Stellar Blade or not, this might be a good reason to jump in.
What’s the Bigger Picture Here?
If this State of Play made anything clear, it’s that Sony isn’t slowing down with the PS5. In fact, they’re doing quite the opposite.
Here’s what we can glean from the announcements:
1. 🎯 PlayStation Is Going Cross-Platform… Kinda
The fact that LEGO Horizon Adventures is launching on Nintendo Switch is a huge shift. Sony used to hold exclusives close, but we’re now seeing more openness. Whether this is a sign of bigger cross-platform ambitions is up for debate.
2. 🧠 AI Is Creeping into Development of State of Play
One thing that flew a bit under the radar: developers mentioning AI-assisted tech in several trailers and dev commentary. From smarter enemies to dynamic story elements, it’s clear AI is beginning to influence how games are being made.
3. 🔄 DLC and Live Service Aren’t Going Anywhere
From Alan Wake to Stellar Blade, the trend is clear: games are launching with long tails. You buy a title now, but you’ll still be playing (and paying) months later.
Should You Be Excited about State of Play?
Honestly? Yeah. Even if none of the individual titles were your thing, the scope and variety of this State of Play show that Sony is firing on all cylinders. Whether it’s refining fan favourites or pushing new ideas, there’s clearly a strategy in place.
It’s not just about big-budget spectacles anymore—it’s also about community, accessibility, and staying competitive in a rapidly evolving gaming landscape.
Final Takeaway on State of Play
June’s State of Play proved that PlayStation still knows how to put on a show. From surprise remasters and DLC drops to full-blown game reveals and next-gen hardware, there was something here for everyone.
If you’re a PS5 owner, it’s a good time to be invested. If you’re not yet? The PS5 Pro might just be your way in.
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